I'm an aspiring game developer with a strong foundation in C++ and Unreal Engine. I've built two small games and a medium-scale LAN multiplayer game using Unreal Engine, all coded in C++. Beyond games, I've also developed a Java-based bank management system to sharpen my software design skills. I'm passionate about creating immersive experiences and constantly learning new techniques to level up my game development journey.
Design and build gameplay systems, mechanics, and interactions using Unreal Engine with C++. Ideal for prototypes, small games, or expanding existing projects.
Develop smooth, responsive LAN/local multiplayer systems using Unreal C++. Includes replication, session handling, and player logic syncing.
Build custom desktop tools like bank management systems or utilities using Java or C++, with clean structure and user-friendly interfaces.
Fix bugs, remove performance bottlenecks, and clean up messy code in C++ or Unreal Engine. Perfect for leveling up in-development projects.